I enjoy writing for game worlds, poetry, short fiction, and the occasional research paper. This page gathers selected works written over the years. For my academic publications, see my Google Scholar profile.
GAME WRITING
Core Keeper [2024]
A lore-dense game about exploring an ancient underground world and uncovering what sleeps at its center. I wrote the main premise and handled most of the narrative direction; other people worked on implementation, item descriptions, names, and collaborated with me on the story.
Steam Link (EXT)
Kyora [TBA]
A world you reshape as you journey through it. The game has not been released yet.
Steam Link (EXT)
SHORT PIECES
The Boat [2024]
A micro-poem about life.
The boat was already sinking when I got in.
Still better than staying on land.
OTHER
“Kombinationseffekter” [2025]
I was invited to give the honorary speech at Linköping University’s yearly graduation ceremony.
Swedish Version (PDF) | English Translation (PDF) | Speech Recording (EXT)
An Introduction to Game-Playing Systems and StarCraft II [2021]
I wrote an academic overview for an AI programming course at Linköping University, where I served as the course instructor, on using StarCraft II as a testbed for AI game-playing systems.
English Version (PDF)